Telecommunications, Media and Technology (TMT) - Media / Events

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Rethinking the impact of digital channels and adapting to new ways of news production and distribution are key

Aug 2018

Elsie Cheung, Chief Operating Officer of South China Morning Post shares how they transform itself into a global media organisation.

Out-of-home advertising and digital advertising are mutually supplementary

Jul 2018

Hear more from Vincent Lam, Asiaray Media Group's Chairman.

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How a traditional media operator digitalises its business model

Jul 2018

Cecilia Yau, PwC's China and Hong Kong Media Leader, speaks to TVB's Shin Keong Cheong to learn about their transformation journey.

Internet advertising continues to lead growth as consumer preferences move to digital platforms

Jun 2018

Cecilia Yau, PwC's China and Hong Kong Media Leader, shares key findings of the Global Entertainment & Media Outlook.

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China is projected to take a strong lead in e-sports

Jun 2018

Wilson Chow, PwC's Global and China/Hong Kong TMT Leader, shares insights from the Global Entertainment & Media Outlook.

Cybersecurity series for entertainment and media companies - Part 2

Mar 2018

No one is safe from the risks of cybersecurity. The perils are especially heightened for entertainment & media companies. How can these businesses mitigate the potential cyber hazards in their daily operations? Perspectives and insights in PwC's E&M cybersecurity series.

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Cybersecurity series for entertainment and media companies - Part 1

Mar 2018

PwC's China and Hong Kong Entertainment & Media Leader Cecilia Yau speaks to David Tiang, Principal of Tiang & Co., on regulatory compliance on personal data, why E&M companies are particularly at risk from cyber attacks and what the preventive measures are. 

TMT companies to ride on emerging technologies to expand their business operations in Belt & Road countries.

Jan 2018

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The ingredients for the success of sharing economy in Hong Kong

Dec 2017

Sharing economy is a trending topic - what are the strategies to be taken by Hong Kong to ride this emerging initiative? 

PwC Global and China/Hong Kong Telecommunications, Media and Technology Leader, Wilson Chow, spoke with industry players on how the sharing economy impacts their businesses. Watch the video to discover the new ways to create value.

Digital marketing - Hong Kong as the gateway to China market 

Dec 2017

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Fast growing eSport market in China - League of Legends 2017 World Championships

Nov 2017

The development of China e-sports industry is growing rapidly. In 2016, the revenue of eSports industry in China reached to US $56 million, and is estimated to reach US $182 million by 2021. League of Legends 2017 World Championships is first time ever held in China. Please watch PwC partner live reporting on this big event at National Stadium in Beijing.

Global entertainment & media outlook - Internet advertising

Nov 2017

China's entertainment and media (E&M) industry is set for high growth over the next three to five years. Massive traffic to the entertainment media in China will bring more potential commercial value and PwC believes China's E&M industry will need to be more transparent and standardised to allow advertisers to make better decisions with a clearer picture of return of investment. 

Learn more from PwC's E&M experts Cecilia Yau and Clement Yip. 

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Changing the game - the Future of Telecommunications, Media & Technology (TMT)

Nov 2017

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The dawn of a new era:
You x technology = Future

Sep 2017

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How to take the lead and monetise the opportunities in the eSports era? 

Sep 2017

Watch tips from PwC leaders Wilson Chow and Cecilia Yau.

More about e-sports

Why e-sports is growing so fast in Hong Kong? 

Sep 2017

Cecilia Yau, Entertainment and Media Leader of PwC Hong Kong, and Eric Yeung, Vice President of E-Sports Association Hong Kong shared their insights.

More about e-sports

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Watch PwC leaders' insights from the Digital Marketplace Seminar on the growing e-sports sector.

Sep 2017

More about e-sports

Why Hong Kong is in a unique position to become an e-sports hub?

Sep 2017

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The potential of artificial intelligence

Jul 2017

by Gerard Verweij

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Improving lives through artificial intelligence

Jul 2017

by Scott Likens

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Building trust through artificial intelligence

Jul 2017

by Jennifer Ho

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Cinema: E&M outlook 2016-2020

Oct 2016 - (English)

Our China Entertainment and Media Partner Jane Kong talks about rapid growth for China cinema sector and its reason behind.

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Global Entertainment and Media Outlook 2016-2020: Video games

Sep 2016 - (English)

The global video game industry saw total revenue of US$71.27bn in 2015, which is forecast to increase at a compound annual growth rate (CAGR) of 4.8%, to reach US$90.07bn in 2020, according to PwC's Global Entertainment and Media Outlook 2016-2020.

China is the world's third largest video game market by revenue, following the US, the largest market, and Japan, the second largest. According to PwC's Outlook, in 2015, China's gaming revenue was US$8.98bn, and is expected to rise to US$12.85bn by 2020, at a CAGR of 7.4%. The growth has been supported by an escalation in the number of gamers, which the Chinese Game Publishing Committee (GPC) has stated reached 534mn in 2015, an increase of 3.3% from 2014.

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